Electronic Non Current Assets Total vs Other Current Liab Analysis
EA Stock | USD 125.24 5.00 3.84% |
Electronic Arts financial indicator trend analysis is much more than just examining Electronic Arts latest accounting drivers to predict future trends. We encourage investors to analyze account correlations over time for multiple indicators to determine whether Electronic Arts is a good investment. Please check the relationship between Electronic Arts Non Current Assets Total and its Other Current Liab accounts. Check out Investing Opportunities to better understand how to build diversified portfolios, which includes a position in Electronic Arts. Also, note that the market value of any company could be tightly coupled with the direction of predictive economic indicators such as signals in nation. For information on how to trade Electronic Stock refer to our How to Trade Electronic Stock guide.
Non Current Assets Total vs Other Current Liab
Non Current Assets Total vs Other Current Liab Correlation Analysis
The overlapping area represents the amount of trend that can be explained by analyzing historical patterns of Electronic Arts Non Current Assets Total account and Other Current Liab. At this time, the significance of the direction appears to have very strong relationship.
The correlation between Electronic Arts' Non Current Assets Total and Other Current Liab is 0.88. Overlapping area represents the amount of variation of Non Current Assets Total that can explain the historical movement of Other Current Liab in the same time period over historical financial statements of Electronic Arts, assuming nothing else is changed. The correlation between historical values of Electronic Arts' Non Current Assets Total and Other Current Liab is a relative statistical measure of the degree to which these accounts tend to move together. The correlation coefficient measures the extent to which Non Current Assets Total of Electronic Arts are associated (or correlated) with its Other Current Liab. Values of the correlation coefficient range from -1 to +1, where. The correlation of zero (0) is possible when Other Current Liab has no effect on the direction of Non Current Assets Total i.e., Electronic Arts' Non Current Assets Total and Other Current Liab go up and down completely randomly.
Correlation Coefficient | 0.88 |
Relationship Direction | Positive |
Relationship Strength | Strong |
Non Current Assets Total
The total value of a company's long-term assets, which are not expected to be converted into cash or used up within one year or the operating cycle, including property, plant, and equipment, and intangible assets.Other Current Liab
Most indicators from Electronic Arts' fundamental ratios are interrelated and interconnected. However, analyzing fundamental ratios indicators one by one will only give a small insight into Electronic Arts current financial condition. On the other hand, looking into the entire matrix of fundamental ratios indicators, and analyzing their relationships over time can provide a more complete picture of the company financial strength now and in the future. Check out Investing Opportunities to better understand how to build diversified portfolios, which includes a position in Electronic Arts. Also, note that the market value of any company could be tightly coupled with the direction of predictive economic indicators such as signals in nation. For information on how to trade Electronic Stock refer to our How to Trade Electronic Stock guide.At present, Electronic Arts' Tax Provision is projected to increase significantly based on the last few years of reporting. The current year's Sales General And Administrative To Revenue is expected to grow to 0.15, whereas Selling General Administrative is forecasted to decline to about 459.3 M.
2021 | 2022 | 2023 | 2024 (projected) | Gross Profit | 5.1B | 5.6B | 5.9B | 6.1B | Total Revenue | 7.0B | 7.4B | 7.6B | 7.9B |
Electronic Arts fundamental ratios Correlations
Click cells to compare fundamentals
Electronic Arts Account Relationship Matchups
High Positive Relationship
High Negative Relationship
Electronic Arts fundamental ratios Accounts
2019 | 2020 | 2021 | 2022 | 2023 | 2024 (projected) | ||
Total Assets | 11.1B | 13.3B | 13.8B | 13.5B | 15.5B | 16.3B | |
Other Current Liab | 1.1B | 1.3B | 1.3B | 1.2B | 1.4B | 1.5B | |
Total Current Liabilities | 2.7B | 3.0B | 3.5B | 3.3B | 3.8B | 4.0B | |
Total Stockholder Equity | 7.5B | 7.8B | 7.6B | 7.3B | 8.4B | 8.8B | |
Property Plant And Equipment Net | 449M | 491M | 550M | 549M | 631.4M | 354.1M | |
Net Debt | (2.8B) | (3.4B) | (773M) | (544M) | (489.6M) | (514.1M) | |
Retained Earnings | 7.5B | 7.9B | 7.6B | 7.4B | 8.5B | 8.9B | |
Cash | 3.8B | 5.3B | 2.7B | 2.4B | 2.8B | 1.6B | |
Non Current Assets Total | 4.6B | 6.1B | 9.6B | 9.5B | 10.9B | 11.5B | |
Non Currrent Assets Other | 305M | 362M | 507M | 481M | 553.2M | 580.8M | |
Cash And Short Term Investments | 5.7B | 6.4B | 3.1B | 2.8B | 3.2B | 2.3B | |
Net Receivables | 461M | 521M | 650M | 684M | 786.6M | 825.9M | |
Common Stock Shares Outstanding | 295M | 292M | 286M | 278M | 319.7M | 303.2M | |
Liabilities And Stockholders Equity | 11.1B | 13.3B | 13.8B | 13.5B | 15.5B | 16.3B | |
Non Current Liabilities Total | 987M | 2.5B | 2.7B | 2.9B | 3.3B | 3.5B | |
Other Current Assets | 321M | 326M | 439M | 518M | 595.7M | 625.5M | |
Total Liab | 3.7B | 5.4B | 6.2B | 6.2B | 7.1B | 7.4B | |
Total Current Assets | 6.5B | 7.2B | 4.2B | 4.0B | 4.6B | 2.9B | |
Property Plant And Equipment Gross | 449M | 491M | 1.6B | 1.6B | 1.9B | 2.0B | |
Intangible Assets | 53M | 309M | 962M | 618M | 710.7M | 746.2M | |
Other Assets | 149M | 2.0B | 2.4B | 2.8B | 3.2B | 3.3B | |
Property Plant Equipment | 449M | 491M | 550M | 549M | 631.4M | 477.5M | |
Current Deferred Revenue | 945M | 1.5B | 2.0B | 1.9B | 2.2B | 1.1B | |
Short Term Debt | 599M | 76M | 81M | 66M | 75.9M | 72.1M | |
Good Will | 1.9B | 2.9B | 5.4B | 5.4B | 6.2B | 6.5B | |
Other Liab | 367M | 435M | 608M | 784M | 901.6M | 946.7M | |
Net Tangible Assets | 5.5B | 4.7B | 1.3B | 1.3B | 1.5B | 2.2B | |
Long Term Debt | 397M | 1.9B | 1.9B | 1.9B | 2.2B | 2.3B | |
Retained Earnings Total Equity | 7.5B | 7.9B | 7.6B | 7.4B | 8.5B | 8.9B | |
Non Current Liabilities Other | 589M | 565M | 397M | 393M | 452.0M | 420.9M |
Electronic Arts Investors Sentiment
The influence of Electronic Arts' investor sentiment on the probability of its price appreciation or decline could be a good factor in your decision-making process regarding taking a position in Electronic. The overall investor sentiment generally increases the direction of a stock movement in a one-year investment horizon. However, the impact of investor sentiment on the entire stock market does not have solid backing from leading economists and market statisticians.
Investor biases related to Electronic Arts' public news can be used to forecast risks associated with an investment in Electronic. The trend in average sentiment can be used to explain how an investor holding Electronic can time the market purely based on public headlines and social activities around Electronic Arts. Please note that most equities that are difficult to arbitrage are affected by market sentiment the most.
Electronic Arts' market sentiment shows the aggregated news analyzed to detect positive and negative mentions from the text and comments. The data is normalized to provide daily scores for Electronic Arts' and other traded tickers. The bigger the bubble, the more accurate is the estimated score. Higher bars for a given day show more participation in the average Electronic Arts' news discussions. The higher the estimated score, the more favorable is the investor's outlook on Electronic Arts.
Electronic Arts Implied Volatility | 43.33 |
Electronic Arts' implied volatility exposes the market's sentiment of Electronic Arts stock's possible movements over time. However, it does not forecast the overall direction of its price. In a nutshell, if Electronic Arts' implied volatility is high, the market thinks the stock has potential for high price swings in either direction. On the other hand, the low implied volatility suggests that Electronic Arts stock will not fluctuate a lot when Electronic Arts' options are near their expiration.
Some investors attempt to determine whether the market's mood is bullish or bearish by monitoring changes in market sentiment. Unlike more traditional methods such as technical analysis, investor sentiment usually refers to the aggregate attitude towards Electronic Arts in the overall investment community. So, suppose investors can accurately measure the market's sentiment. In that case, they can use it for their benefit. For example, some tools to gauge market sentiment could be utilized using contrarian indexes, Electronic Arts' short interest history, or implied volatility extrapolated from Electronic Arts options trading.
Pair Trading with Electronic Arts
One of the main advantages of trading using pair correlations is that every trade hedges away some risk. Because there are two separate transactions required, even if Electronic Arts position performs unexpectedly, the other equity can make up some of the losses. Pair trading also minimizes risk from directional movements in the market. For example, if an entire industry or sector drops because of unexpected headlines, the short position in Electronic Arts will appreciate offsetting losses from the drop in the long position's value.Moving together with Electronic Stock
0.78 | GDEVW | GDEV INC | PairCorr |
0.91 | GDC | GD Culture Group | PairCorr |
Moving against Electronic Stock
0.84 | SOHU | SohuCom Financial Report 20th of May 2024 | PairCorr |
0.76 | IQ | iQIYI Inc Financial Report 21st of May 2024 | PairCorr |
0.72 | CURIW | CuriosityStream | PairCorr |
0.61 | BILI | Bilibili Financial Report 6th of June 2024 | PairCorr |
0.52 | BRAG | Bragg Gaming Group | PairCorr |
The ability to find closely correlated positions to Electronic Arts could be a great tool in your tax-loss harvesting strategies, allowing investors a quick way to find a similar-enough asset to replace Electronic Arts when you sell it. If you don't do this, your portfolio allocation will be skewed against your target asset allocation. So, investors can't just sell and buy back Electronic Arts - that would be a violation of the tax code under the "wash sale" rule, and this is why you need to find a similar enough asset and use the proceeds from selling Electronic Arts to buy it.
The correlation of Electronic Arts is a statistical measure of how it moves in relation to other instruments. This measure is expressed in what is known as the correlation coefficient, which ranges between -1 and +1. A perfect positive correlation (i.e., a correlation coefficient of +1) implies that as Electronic Arts moves, either up or down, the other security will move in the same direction. Alternatively, perfect negative correlation means that if Electronic Arts moves in either direction, the perfectly negatively correlated security will move in the opposite direction. If the correlation is 0, the equities are not correlated; they are entirely random. A correlation greater than 0.8 is generally described as strong, whereas a correlation less than 0.5 is generally considered weak.
Correlation analysis and pair trading evaluation for Electronic Arts can also be used as hedging techniques within a particular sector or industry or even over random equities to generate a better risk-adjusted return on your portfolios.Check out Investing Opportunities to better understand how to build diversified portfolios, which includes a position in Electronic Arts. Also, note that the market value of any company could be tightly coupled with the direction of predictive economic indicators such as signals in nation. For information on how to trade Electronic Stock refer to our How to Trade Electronic Stock guide.Note that the Electronic Arts information on this page should be used as a complementary analysis to other Electronic Arts' statistical models used to find the right mix of equity instruments to add to your existing portfolios or create a brand new portfolio. You can also try the Transaction History module to view history of all your transactions and understand their impact on performance.
Complementary Tools for Electronic Stock analysis
When running Electronic Arts' price analysis, check to measure Electronic Arts' market volatility, profitability, liquidity, solvency, efficiency, growth potential, financial leverage, and other vital indicators. We have many different tools that can be utilized to determine how healthy Electronic Arts is operating at the current time. Most of Electronic Arts' value examination focuses on studying past and present price action to predict the probability of Electronic Arts' future price movements. You can analyze the entity against its peers and the financial market as a whole to determine factors that move Electronic Arts' price. Additionally, you may evaluate how the addition of Electronic Arts to your portfolios can decrease your overall portfolio volatility.
Stocks Directory Find actively traded stocks across global markets | |
Bond Analysis Evaluate and analyze corporate bonds as a potential investment for your portfolios. | |
Portfolio Analyzer Portfolio analysis module that provides access to portfolio diagnostics and optimization engine | |
Cryptocurrency Center Build and monitor diversified portfolio of extremely risky digital assets and cryptocurrency | |
Insider Screener Find insiders across different sectors to evaluate their impact on performance | |
Competition Analyzer Analyze and compare many basic indicators for a group of related or unrelated entities | |
Portfolio Suggestion Get suggestions outside of your existing asset allocation including your own model portfolios | |
Global Markets Map Get a quick overview of global market snapshot using zoomable world map. Drill down to check world indexes | |
Aroon Oscillator Analyze current equity momentum using Aroon Oscillator and other momentum ratios | |
Headlines Timeline Stay connected to all market stories and filter out noise. Drill down to analyze hype elasticity | |
Financial Widgets Easily integrated Macroaxis content with over 30 different plug-and-play financial widgets | |
Companies Directory Evaluate performance of over 100,000 Stocks, Funds, and ETFs against different fundamentals |
Is Electronic Arts' industry expected to grow? Or is there an opportunity to expand the business' product line in the future? Factors like these will boost the valuation of Electronic Arts. If investors know Electronic will grow in the future, the company's valuation will be higher. The financial industry is built on trying to define current growth potential and future valuation accurately. All the valuation information about Electronic Arts listed above have to be considered, but the key to understanding future value is determining which factors weigh more heavily than others.
Quarterly Earnings Growth 0.466 | Dividend Share 0.76 | Earnings Share 4.67 | Revenue Per Share 28.177 | Quarterly Revenue Growth 0.034 |
The market value of Electronic Arts is measured differently than its book value, which is the value of Electronic that is recorded on the company's balance sheet. Investors also form their own opinion of Electronic Arts' value that differs from its market value or its book value, called intrinsic value, which is Electronic Arts' true underlying value. Investors use various methods to calculate intrinsic value and buy a stock when its market value falls below its intrinsic value. Because Electronic Arts' market value can be influenced by many factors that don't directly affect Electronic Arts' underlying business (such as a pandemic or basic market pessimism), market value can vary widely from intrinsic value.
Please note, there is a significant difference between Electronic Arts' value and its price as these two are different measures arrived at by different means. Investors typically determine if Electronic Arts is a good investment by looking at such factors as earnings, sales, fundamental and technical indicators, competition as well as analyst projections. However, Electronic Arts' price is the amount at which it trades on the open market and represents the number that a seller and buyer find agreeable to each party.