Electronic Arts Stock Today

EA Stock  USD 132.67  0.80  0.61%   

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Electronic Arts is trading at 132.67 as of the 28th of March 2024, a 0.61 percent up since the beginning of the trading day. The stock's open price was 131.87. Electronic Arts has a very small chance of experiencing financial distress in the next few years, but has generated negative returns over the last 90 days. Equity ratings for Electronic Arts are calculated daily based on our scoring framework. The performance scores are derived for the period starting the 27th of February 2024 and ending today, the 28th of March 2024. Click here to learn more.
Business Domain
Media & Entertainment
IPO Date
26th of March 1990
Category
Communication Services
Electronic Arts Inc. develops, markets, publishes, and distributes games, content, and services for game consoles, PCs, mobile phones, and tablets worldwide. Electronic Arts Inc. was incorporated in 1982 and is headquartered in Redwood City, California. The company has 267.35 M outstanding shares of which 6.95 M shares are currently sold short in the market by investors with about 2.31 days to cover all shorted shares. More on Electronic Arts

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Electronic Stock Highlights

Most reasonable investors view market volatility as an opportunity to invest at a favorable price or to sell short against a bearish trend. Electronic Arts' investment highlights are automatically generated signals that are significant enough to either complement your investing judgment regarding Electronic Arts or challenge it. These highlights can help you better understand the position you are entering and avoid costly mistakes.
ESG Sustainability
Some studies have found that companies with high sustainability scores are getting higher valuations than competitors with lower social-engagement activities. While most ESG disclosures are voluntary, Electronic Arts' sustainability indicators can be used to identify proper investment strategies using environmental, social, and governance scores that are crucial to Electronic Arts' managers, analysts, and investors.
Environment Score
Governance Score
Social Score
CEO and DirectorAndrew Wilson
Thematic Ideas
Showing 3 out of 5 themes
Business ConcentrationInteractive Home Entertainment, Electronic Gaming & Multimedia, Communication Services, Stock Exchange Of, SP 500 Index, Nasdaq 100, NASDAQ 100 Pre, NASDAQ Composite, NASDAQ Composite Total, Toys, Corona Opportunity, Video Games, Online Gaming, Business Services, Communication Services, Entertainment, Electronic Gaming & Multimedia, Communication Services (View all Sectors)
Average Analyst Recommendation
Analysts covering Electronic Arts report their recommendations after researching Electronic Arts' financial statements, talking to executives and customers, or listening in on Electronic Arts' conference calls. The current trade recommendation is based on an ongoing consensus estimate among financial analysts covering Electronic Arts. The Electronic consensus assessment is calculated by taking the average forecast from all of the analysts covering Electronic Arts.
Financial Strength
Based on the key indicators related to Electronic Arts' liquidity, profitability, solvency, and operating efficiency, Electronic Arts is performing exceptionally good at this time. It has a great probability to report excellent financial results in April. Financial strength of Electronic Arts is based on its profitability, leverage, liquidity, source of funds, and operating efficiency.
Current ValueLast YearChange From Last Year 10 Year Trend
Return On Assets0.08360.0685
Fairly Up
Very volatile
Asset Turnover1.020.63
Way Up
Slightly volatile
Gross Profit Margin0.470.68
Way Down
Pretty Stable
Total Current LiabilitiesB3.8 B
Sufficiently Up
Slightly volatile
Non Current Liabilities Total3.5 B3.3 B
Sufficiently Up
Slightly volatile
Total Assets16.3 B15.5 B
Sufficiently Up
Slightly volatile
Total Current Assets2.9 B4.6 B
Way Down
Slightly volatile
Total Cash From Operating Activities1.9 B1.8 B
Sufficiently Up
Slightly volatile
Electronic Arts' financial strength is of vital concern to both outside investors and internal stakeholders. Efficiency and cost control are keys to Electronic Arts' success, along with its ability to generate sufficient cash flow to pay bills, repay debt, and make a consistent year-to-year profit.
Electronic Arts' bond ratings measure its overall creditworthiness, which in many ways corresponds to the cost of borrowing for an issuer. These ratings assign a letter grade to all of Electronic Arts' outstanding corporate bonds that indicate their credit quality. We use reports published by private self-sufficient rating services such as Standard & Poor's or Fitch Ratings Inc. to evaluate a bond issuer's financial strength or its ability to pay a bond's principal and interest.
Financial leverage usually refers to the use of borrowed funds to amplify returns from an investment. In general, analyzing the relationship between debt to total assets helps investors to understand Electronic Arts' financial leverage. It provides some insight into what part of Electronic Arts' total assets is financed by creditors.
By using current balance sheet information, investors can analyze the liability, assets, and equity on Electronic Arts' books and decide whether to invest or hold. Statistics such as return on equity (ROE), debt to equity (D/E) help investors determine how Electronic Arts deploys its capital and how much of that capital is borrowed.
Liquidity
Electronic Arts cash flow analysis is essential to understand how it generates and spends money over a specific period. It can also help you figure out where your money is going and how much cash you have available at a given moment. The company reports 1.88 B of total liabilities with total debt to equity ratio (D/E) of 0.28, which may suggest the company is not taking enough advantage from financial leverage. Electronic Arts has a current ratio of 1.31, which is generally considered normal. Debt can assist Electronic Arts until it has trouble settling it off, either with new capital or with free cash flow. So, Electronic Arts' shareholders could walk away with nothing if the company can't fulfill its legal obligations to repay debt. However, a more frequent occurrence is when companies like Electronic Arts sell additional shares at bargain prices, diluting existing shareholders. Debt, in this case, can be an excellent and much better tool for Electronic to invest in growth at high rates of return. When we think about Electronic Arts' use of debt, we should always consider it together with cash and equity.

Sale Purchase Of Stock

(1.11 Billion)
Electronic Arts (EA) is traded on NASDAQ Exchange in USA. It is located in 209 Redwood Shores Parkway, Redwood City, CA, United States, 94065 and employs 13,400 people. Electronic Arts is listed under Interactive Home Entertainment category by Fama And French industry classification. The company currently falls under 'Large-Cap' category with a market capitalization of 35 B. Market capitalization usually refers to the total value of a company's stock within the entire market. To calculate Electronic Arts's market, we take the total number of its shares issued and multiply it by Electronic Arts's current market price. To manage market risk and economic uncertainty, many investors today build portfolios that are diversified across equities with different market capitalizations. However, as a general rule, conservative investors tend to hold large-cap stocks, and those looking for more risk prefer small-cap and mid-cap equities. Electronic Arts is active under Entertainment sector as part of Communication Services industry. The entity has 267.35 M outstanding shares of which 6.95 M shares are currently sold short in the market by investors with about 2.31 days to cover all shorted shares. Electronic Arts reports about 1.87 B in cash with 1.55 B of positive cash flow from operations. This results in cash-per-share (CPS) ratio of 6.79.
Check Electronic Arts Probability Of Bankruptcy
Ownership Allocation
Electronic Arts retains a total of 267.35 Million outstanding shares. The majority of Electronic Arts outstanding shares are owned by other corporate entities. These outside corporations are usually referred to as non-private investors looking to obtain positions in Electronic Arts to benefit from reduced commissions. Consequently, institutional investors are subject to a different set of regulations than regular investors in Electronic Arts. Please pay attention to any change in the institutional holdings of Electronic Arts as this could imply that something significant has changed or is about to change at the company. Note that regardless of who owns the company, if the true value of the entity is less than the market is willing to pay for it, you may not be able to generate positive returns over time.
Check Electronic Ownership Details

Electronic Stock Price Odds Analysis

What are Electronic Arts' target price odds to finish over the current price? Depending on a normal probability distribution, the odds of Electronic Arts jumping above the current price in 90 days from now is under 95%. The Electronic Arts probability density function shows the probability of Electronic Arts stock to fall within a particular range of prices over 90 days. Allowing for the 90-day total investment horizon Electronic Arts has a beta of 0.4721 suggesting as returns on the market go up, Electronic Arts average returns are expected to increase less than the benchmark. However, during the bear market, the loss on holding Electronic Arts will be expected to be much smaller as well. Additionally, electronic Arts has a negative alpha, implying that the risk taken by holding this instrument is not justified. The company is significantly underperforming NYSE Composite.
  Odds Below 132.67HorizonTargetOdds Above 132.67
5.77%90 days
 132.67 
94.09%
Based on a normal probability distribution, the odds of Electronic Arts to move above the current price in 90 days from now is under 95 (This Electronic Arts probability density function shows the probability of Electronic Stock to fall within a particular range of prices over 90 days) .

Electronic Stock Institutional Holders

Institutional Holdings refers to the ownership stake in Electronic Arts that is held by large financial organizations, pension funds or endowments. Institutions may purchase large blocks of Electronic Arts' outstanding shares and can exert considerable influence upon its management. Institutional holders may also work to push the share price higher once they own the stock. Extensive social media coverage, TV shows, articles in high-profile magazines, and presentations at investor conferences help move the stock higher, increasing Electronic Arts' value.
InstituionRecorded OnShares
Ninety One Uk Limited2023-12-31
4.1 M
Morgan Stanley - Brokerage Accounts2023-12-31
3.6 M
Amvescap Plc.2023-12-31
3.6 M
Fidelity International Ltd2023-12-31
3.4 M
Northern Trust Corp2023-12-31
3.1 M
Legal & General Group Plc2023-12-31
2.6 M
Dnb Nor Asset Management (asia)2023-12-31
2.4 M
Ameriprise Financial Inc2023-12-31
2.3 M
Wellington Management Company Llp2023-12-31
2.2 M
Blackrock Inc2023-12-31
25.6 M
Vanguard Group Inc2023-12-31
25.4 M
View Electronic Arts Diagnostics

Electronic Arts Historical Income Statement

Electronic Arts Income Statement is one of the three primary financial statements used for reporting Electronic's overall financial performance over a current year or for a given accounting period. An Income Statement sometimes referred to as the statement of Electronic Arts revenue and expense. Electronic Arts Income Statement primarily focuses on the company's revenues and expenses during a particular period.
At present, Electronic Arts' Depreciation And Amortization is projected to increase significantly based on the last few years of reporting. The current year's Total Revenue is expected to grow to about 9 B, whereas Interest Expense is projected to grow to (6.6 M). View More Fundamentals

Electronic Stock Against Markets

Picking the right benchmark for Electronic Arts stock is fundamental to making educated investment choices. Many naive investors compare their positions with the S&P 500 or with the Nasdaq. But these benchmarks are not all-inclusive and generally should be used only for large-capitalization equities or stock offerings from large companies. When the price of a selected benchmark declines in a down market, there may be an uptick in Electronic Arts stock price where buyers come in believing the asset is cheap. The opposite is true when the market is bullish; so, accurately picking the benchmark for Electronic Arts is critical whether you are bullish or bearish towards Electronic Arts at a given time. Please also check how Electronic Arts' historical prices are related to one of the top price index indicators.

Be your own money manager

Our tools can tell you how much better you can do entering a position in Electronic Arts without increasing your portfolio risk or giving up the expected return. As an individual investor, you need to find a reliable way to track all your investment portfolios. However, your requirements will often be based on how much of the process you decide to do yourself. In addition to allowing all investors analytical transparency into all their portfolios, our tools can evaluate risk-adjusted returns of your individual positions relative to your overall portfolio.

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Electronic Arts Corporate Directors

Electronic Arts corporate directors refer to members of an Electronic Arts board of directors. The board of directors generally takes responsibility for the Electronic Arts' affairs and long-term direction of the entity. A corporate director does not make decisions for the corporation on his own. As a member of the board of directors, she or he must function as a part of a group that makes decisions on behalf of the business only by the board of directors' meetings. To pass a resolution, a majority of Electronic Arts' board members must vote for the resolution. The Electronic Arts board of directors' duties also include the election, removal, and supervision of officers, including the adoption, amendment, and repeal of bylaws.
Jeffrey HuberIndependent DirectorProfile
Talbott RocheIndependent DirectorProfile
Jay HoagIndependent DirectorProfile
Leonard ColemanIndependent DirectorProfile

How to buy Electronic Stock?

Before investing in Electronic Arts, you must ensure you fully understand your financial goals and how diversified (or not) your overall investments are now. Then, after you clearly understand your investment objectives, consider investing in Electronic Arts. To buy Electronic Arts stock, you can follow these steps:
  • Choose a brokerage firm: You need to select a brokerage firm to buy shares of Electronic Arts. Some popular options include Charles Schwab, Fidelity, TD Ameritrade, and Robinhood.
  • Open an account: Once you have chosen a brokerage firm, you will need to open an account. You will be required to provide personal information, such as your name, address, and Social Security number.
  • Fund your account: You will need to deposit funds into your brokerage account to purchase Electronic Arts stock. You can do this by transferring funds from your bank account or other investment accounts.
  • Place your order: Once you have located Electronic Arts stock in your brokerage account, you can place your order to buy it. You will need to specify the number of shares you want to buy and the price you are willing to pay.
  • Monitor your investment: After you have purchased Electronic Arts stock, you should monitor your investment to track its performance and make informed decisions about buying, selling, or holding the stock
It's important to note that investing in stocks, such as Electronic Arts, carries risks, and you should carefully consider your investment goals and risk tolerance before making any investment decisions. Also, remember various factors, including economic indicators, change in net worth, political events, company-specific news, and investor sentiment, can influence the stock market. These factors can cause fluctuations in stock prices and lead to market volatility affecting your buy or sell decision. However, volatility can also present opportunities for investors to make gains by buying stocks when prices are low and selling when they are high. It's important for investors to have a long-term perspective and a well-diversified portfolio to manage the impact of stock market volatility on their investments. For more information on how to buy Electronic Stock please use our How to Invest in Electronic Arts guide.

Already Invested in Electronic Arts?

The danger of trading Electronic Arts is mainly related to its market volatility and Company specific events. As an investor, you must understand the concept of risk-adjusted return before you start trading. The most common way to measure the risk of Electronic Arts is by using the Sharpe ratio. The ratio expresses how much excess return you acquire for the extra volatility you endure for holding a more risker asset than Electronic Arts. The Sharpe ratio is calculated by using standard deviation and excess return to determine reward per unit of risk. To understand how volatile Electronic Arts is, you must compare it to a benchmark. Traditionally, the risk-free rate of return is the rate of return on the shortest-dated U.S. Treasury, such as a 3-year bond.
When determining whether Electronic Arts offers a strong return on investment in its stock, a comprehensive analysis is essential. The process typically begins with a thorough review of Electronic Arts' financial statements, including income statements, balance sheets, and cash flow statements, to assess its financial health. Key financial ratios are used to gauge profitability, efficiency, and growth potential of Electronic Arts Stock. Outlined below are crucial reports that will aid in making a well-informed decision on Electronic Arts Stock:
Check out Investing Opportunities to better understand how to build diversified portfolios, which includes a position in Electronic Arts. Also, note that the market value of any company could be tightly coupled with the direction of predictive economic indicators such as signals in nation.
For information on how to trade Electronic Stock refer to our How to Trade Electronic Stock guide.
Note that the Electronic Arts information on this page should be used as a complementary analysis to other Electronic Arts' statistical models used to find the right mix of equity instruments to add to your existing portfolios or create a brand new portfolio. You can also try the Economic Indicators module to top statistical indicators that provide insights into how an economy is performing.

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When running Electronic Arts' price analysis, check to measure Electronic Arts' market volatility, profitability, liquidity, solvency, efficiency, growth potential, financial leverage, and other vital indicators. We have many different tools that can be utilized to determine how healthy Electronic Arts is operating at the current time. Most of Electronic Arts' value examination focuses on studying past and present price action to predict the probability of Electronic Arts' future price movements. You can analyze the entity against its peers and the financial market as a whole to determine factors that move Electronic Arts' price. Additionally, you may evaluate how the addition of Electronic Arts to your portfolios can decrease your overall portfolio volatility.
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Is Electronic Arts' industry expected to grow? Or is there an opportunity to expand the business' product line in the future? Factors like these will boost the valuation of Electronic Arts. If investors know Electronic will grow in the future, the company's valuation will be higher. The financial industry is built on trying to define current growth potential and future valuation accurately. All the valuation information about Electronic Arts listed above have to be considered, but the key to understanding future value is determining which factors weigh more heavily than others.
Quarterly Earnings Growth
0.466
Dividend Share
0.76
Earnings Share
3.97
Revenue Per Share
28.177
Quarterly Revenue Growth
0.034
The market value of Electronic Arts is measured differently than its book value, which is the value of Electronic that is recorded on the company's balance sheet. Investors also form their own opinion of Electronic Arts' value that differs from its market value or its book value, called intrinsic value, which is Electronic Arts' true underlying value. Investors use various methods to calculate intrinsic value and buy a stock when its market value falls below its intrinsic value. Because Electronic Arts' market value can be influenced by many factors that don't directly affect Electronic Arts' underlying business (such as a pandemic or basic market pessimism), market value can vary widely from intrinsic value.
Please note, there is a significant difference between Electronic Arts' value and its price as these two are different measures arrived at by different means. Investors typically determine if Electronic Arts is a good investment by looking at such factors as earnings, sales, fundamental and technical indicators, competition as well as analyst projections. However, Electronic Arts' price is the amount at which it trades on the open market and represents the number that a seller and buyer find agreeable to each party.