Electronic Competitors

EA Stock  USD 132.67  0.80  0.61%   
Electronic Arts competes with Mobile Global, Motorsport Gaming, Playstudios, Doubledown InteractiveCo, and GD Culture; as well as few others. The company is active under Entertainment sector as part of Communication Services industry. Analyzing Electronic Arts competition allows you to expand the diversification possibilities of your existing portfolios and to get a better perspective on locking in new positions. Investors sometimes prefer comparable analysis of Electronic Arts to its intrinsic valuation because they are able to contrast its competitors on a relative basis. Check out Electronic Arts Correlation with its peers.
For information on how to trade Electronic Stock refer to our How to Trade Electronic Stock guide.
You can use the Comparative Equity Analysis module to analyze the advantages of investing in your portfolio's related equities across multiple sectors and thematic ideas. Please use the input box below to enter symbols for particular investments you would like to analyze. With the equity comparison module, you can estimate the relative effect of Electronic Arts competition on your existing holdings.
  
The current year's Return On Capital Employed is expected to grow to 0.15. The current year's Return On Assets is expected to grow to 0.08. At present, Electronic Arts' Total Assets are projected to increase significantly based on the last few years of reporting. The current year's Non Current Assets Total is expected to grow to about 11.5 B, whereas Total Current Assets are forecasted to decline to about 2.9 B.
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Sophisticated investors, who have witnessed many market ups and downs, anticipate that the market will even out over time. This tendency of Electronic Arts' price to converge to an average value over time is called mean reversion. However, historically, high market prices usually discourage investors that believe in mean reversion to invest, while low prices are viewed as an opportunity to buy.
Hype
Prediction
LowEstimatedHigh
130.91131.86132.81
Details
Intrinsic
Valuation
LowRealHigh
118.68139.15140.10
Details
Naive
Forecast
LowNextHigh
132.21133.16134.11
Details
28 Analysts
Consensus
LowTargetHigh
130.79143.73159.54
Details
Please note, it is not enough to conduct a financial or market analysis of a single entity such as Electronic Arts. Your research has to be compared to or analyzed against Electronic Arts' peers to derive any actionable benefits. When done correctly, Electronic Arts' competitive analysis will give you plenty of quantitative and qualitative data to validate your investment decisions or develop an entirely new strategy toward taking a position in Electronic Arts.

Electronic Arts Competition Correlation Matrix

Typically, diversification allows investors to combine positions across different asset classes to reduce overall portfolio risk. Correlation between Electronic Arts and its competitors represents the degree of relationship between the price movements of corresponding stocks. A correlation of about +1.0 implies that the price of Electronic and its corresponding peer move in tandem. A correlation of -1.0 means that prices move in opposite directions. A correlation of close to zero suggests that the price movements of assets are uncorrelated; in other words, the historical price movement of Electronic Arts does not affect the price movement of the other competitor.
Click cells to compare fundamentals   Check Volatility   Backtest Portfolio
High positive correlations   
MSGMMGAM
GDCMSGM
GDCMGAM
GAMEMGAM
GAMEGDC
GAMEMSGM
  
High negative correlations   
DDIMGAM
DDIMSGM
GDCDDI
GDEVGDC
DDIMYPS
GAMEDDI

Risk-Adjusted Indicators

There is a big difference between Electronic Stock performing well and Electronic Arts Company doing well as a business compared to the competition. There are so many exceptions to the norm that investors cannot definitively determine what's good or bad unless they analyze Electronic Arts' multiple risk-adjusted performance indicators across the competitive landscape. These indicators are quantitative in nature and help investors forecast volatility and risk-adjusted expected returns across various positions.

Cross Equities Net Income Analysis

Compare Electronic Arts and related stocks such as Mobile Global Esports, Motorsport Gaming, and Playstudios Net Income Over Time
Select Fundamental
201020112012201320142015201620172018201920202021202220232024
MGAM(262.4 K)(262.4 K)(262.4 K)(262.4 K)(262.4 K)(262.4 K)(262.4 K)(262.4 K)(262.4 K)(262.4 K)(262.4 K)(262.4 K)(1.3 M)(4.3 M)(4.1 M)
MSGM(2.9 M)(2.9 M)(2.9 M)(2.9 M)(2.9 M)(2.9 M)(2.9 M)(2.9 M)(2.9 M)(2.9 M)(2.5 M)(35 M)(47.4 M)(21.7 M)(22.8 M)
MYPS13.6 M13.6 M13.6 M13.6 M13.6 M13.6 M13.6 M13.6 M13.6 M13.6 M12.8 M10.7 M(17.8 M)(19.4 M)(18.4 M)
DDI25.1 M25.1 M25.1 M25.1 M25.1 M25.1 M25.1 M25.1 M25.1 M36.3 M53.6 M78.1 M(234 M)100.2 M105.3 M
GDC(541.6 K)(541.6 K)(541.6 K)(541.6 K)(541.6 K)(541.6 K)(541.6 K)(573.8 K)1.4 M(16.8 M)2.5 M(27 M)(30.8 M)(11 M)(11.5 M)
GAME(110.3 K)(110.3 K)(218.1 K)(144.9 K)(83 K)(10.1 M)(10.1 M)(10.1 M)(11.5 M)(14.7 M)(32.3 M)(40.7 M)(18.1 M)(16.3 M)(17.1 M)
GDEV(35.5 M)(35.5 M)(35.5 M)(35.5 M)(35.5 M)(35.5 M)(35.5 M)(35.5 M)(35.5 M)(35.5 M)(751 K)(117.4 M)7.3 M46 M48.3 M

Electronic Arts and related stocks such as Mobile Global Esports, Motorsport Gaming, and Playstudios Net Income description

Net income is one of the most important fundamental items in finance. It plays a large role in Electronic Arts financial statement analysis. It represents the amount of money remaining after all of Electronic Arts operating expenses, interest, taxes and preferred stock dividends have been deducted from a company total revenue.

Electronic Arts Competitive Analysis

The better you understand Electronic Arts competitors, the better chance you have of utilizing it as a position in your portfolios. From an individual investor's perspective, Electronic Arts' competitive analysis can cover a whole range of metrics. Some of these will be more critical depending on who you are as an investor and how you react to market volatility. However, if you are locking your investment sandscape to a long-term horizon, comparing the fundamental indicator across Electronic Arts' competition over several years is one of the best ways to analyze its investment potential.
    
 Better Than Average     
    
 Worse Than Peers    View Performance Chart
EAMGAMMSGMMYPSDDIGDCGAMEGDEV
 0.61 
 132.67 
Electronic
 6.25 
 0.17 
Mobile
 2.43 
 2.11 
Motorsport
 3.35 
 2.78 
Playstudios
 3.72 
 10.88 
Doubledown
 5.50 
 1.03 
GDC
 3.76 
 1.38 
GameSquare
 0.87 
 2.28 
GDEV
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(90 Days Macroaxis Advice)
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Electronic Arts Competition Performance Charts

Five steps to successful analysis of Electronic Arts Competition

Electronic Arts' competitive analysis is the process of researching and evaluating its competitive landscape. It provides an understanding of the strengths, weaknesses, opportunities, and threats (SWOT) faced by Electronic Arts in relation to its competition. Electronic Arts' competition analysis typically involves several steps, including:
  • Identifying the key players in the market: This involves identifying the major competitors of Electronic Arts in the market, both direct and indirect, as well as new entrants and disruptive technologies.
  • Assessing the strengths and weaknesses of each competitor: This involves evaluating each competitor's strengths and weaknesses in areas such as product offerings, market share, brand recognition, financial performance, and distribution channels.
  • Understanding the competitive environment: This involves evaluating the regulatory environment, economic conditions, and other factors that may impact Electronic Arts' competitive landscape.
  • Identifying opportunities and threats: This involves using the information gathered during the analysis to identify opportunities and threats to Electronic Arts, and developing a strategy to address them.
  • Evaluating the competitive landscape: This involves understanding the competitive dynamics of the market, such as pricing, marketing, and distribution strategies, as well as analyzing the competitive advantage of each competitor.
Competitive analysis is an essential tool for businesses to stay ahead of the competition and can be used to inform decision-making and strategy development. By understanding the competitive landscape and staying informed about the activities of competitors, a company can make more informed decisions and improve its overall performance.

Complement your Electronic Arts position

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When determining whether Electronic Arts offers a strong return on investment in its stock, a comprehensive analysis is essential. The process typically begins with a thorough review of Electronic Arts' financial statements, including income statements, balance sheets, and cash flow statements, to assess its financial health. Key financial ratios are used to gauge profitability, efficiency, and growth potential of Electronic Arts Stock. Outlined below are crucial reports that will aid in making a well-informed decision on Electronic Arts Stock:
Check out Electronic Arts Correlation with its peers.
For information on how to trade Electronic Stock refer to our How to Trade Electronic Stock guide.
Note that the Electronic Arts information on this page should be used as a complementary analysis to other Electronic Arts' statistical models used to find the right mix of equity instruments to add to your existing portfolios or create a brand new portfolio. You can also try the Equity Analysis module to research over 250,000 global equities including funds, stocks and ETFs to find investment opportunities.

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When running Electronic Arts' price analysis, check to measure Electronic Arts' market volatility, profitability, liquidity, solvency, efficiency, growth potential, financial leverage, and other vital indicators. We have many different tools that can be utilized to determine how healthy Electronic Arts is operating at the current time. Most of Electronic Arts' value examination focuses on studying past and present price action to predict the probability of Electronic Arts' future price movements. You can analyze the entity against its peers and the financial market as a whole to determine factors that move Electronic Arts' price. Additionally, you may evaluate how the addition of Electronic Arts to your portfolios can decrease your overall portfolio volatility.
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Is Electronic Arts' industry expected to grow? Or is there an opportunity to expand the business' product line in the future? Factors like these will boost the valuation of Electronic Arts. If investors know Electronic will grow in the future, the company's valuation will be higher. The financial industry is built on trying to define current growth potential and future valuation accurately. All the valuation information about Electronic Arts listed above have to be considered, but the key to understanding future value is determining which factors weigh more heavily than others.
Quarterly Earnings Growth
0.466
Dividend Share
0.76
Earnings Share
3.97
Revenue Per Share
28.177
Quarterly Revenue Growth
0.034
The market value of Electronic Arts is measured differently than its book value, which is the value of Electronic that is recorded on the company's balance sheet. Investors also form their own opinion of Electronic Arts' value that differs from its market value or its book value, called intrinsic value, which is Electronic Arts' true underlying value. Investors use various methods to calculate intrinsic value and buy a stock when its market value falls below its intrinsic value. Because Electronic Arts' market value can be influenced by many factors that don't directly affect Electronic Arts' underlying business (such as a pandemic or basic market pessimism), market value can vary widely from intrinsic value.
Please note, there is a significant difference between Electronic Arts' value and its price as these two are different measures arrived at by different means. Investors typically determine if Electronic Arts is a good investment by looking at such factors as earnings, sales, fundamental and technical indicators, competition as well as analyst projections. However, Electronic Arts' price is the amount at which it trades on the open market and represents the number that a seller and buyer find agreeable to each party.